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News
---- 4th Jun 2008 -----
- A new magical tree has grown near Castle Soupir. Now your dreams can really come true!
- A new "/who" command is available in chat! It allows you to see the player stats card of any player, in an instant! Very handy.
---- 28th May 2008 -----
-The museum now has a search capability. Should make digging around for those items a little easier now there are more than 1400 of them!
---- 21st May 2008 -----
-A job vacancy for the role of Gazette Editor has arisen. Please see the forum for more details.
---- 15th May 2008 -----
-A new NPC (Damien) is available in the North Part.
---- 1st May 2008 -----
-Guest chat is now operational once again.
---- 26th Feb 2008 -----
-The NEaB gallery is now open in the North Part of the main island.
---- 3rd Feb 2008 -----
-A Valentine quest is open on Naiades until the end of February
---- 22nd Jan 2008 -----
-A new building site has opened in the North part. Please give generously!
---- 15th Jan 2008 -----
MP requirement is now shown in spell list in battle
---- 1st Jan 2008 -----
-In the greatest landslide of NEaB history, Iya has been elected our Lady and leader!
---- 21st Nov 2007 -----
-It is now possible to customize your quick slots. See the forums for more details.
---- 20th Nov 2007 -----
-Boots, Capes and Pants will now break in battle.
---- 13th Nov 2007 -----
-A new DT item is available. It allows you to change class without losing any experience.
---- 7th Nov 2007 -----
-The Halloween quest is now closed until next year!
---- 29th Oct 2007 -----
-A spooky new Halloween quest has opened on Naiades. Happy hunting!
---- 7th Sep 2007 -----
-A new player search tool is available from the Hall of Records in Castle Soupir
---- 23rd Aug 2007 -----
-An enigmatic plant seller has been spotted on the Goadlo road. He will not always be there, so you will need to be lucky to find him.
-Some adventurers have noted some strange activity in a building in Goadlo. Will you be lucky enough to discover the secrets?
---- 18th Aug 2007 -----
The game will automatically insert a "TM: " prefix before the treasure map's name.
---- 21st Jul 2007 -----
- New tile sets are in for wall dungeon combined with sand, water, snow, and lava
---- 27th Jun 2007 -----
- Improved moderator "close" function in the chat. Don't push us anymore!
- Island manager will find now also their manager menu within their own mines/dungeons.
- Quite a few bug fix applied (too long to list).
---- 15th Jun 2007 -----
The Post Office will not allow you to compose anymore if you are over the limit. Before this change it was possible to compose a message but impossible to send it... which was annoying.
---- 1st Jun 2007 -----
Fixed donation via paypal in the NEAB client.
---- 31st May 2007 -----
-The 5th Lord of Soupir has been chosen. Congratulations to Niallus!
---- 29th May 2007 -----
Water monsters on non-public islands are gone.
---- 25th May 2007 -----
Updated NEAB Client (0.0.5.2), speed optimizations for the perspective engine, and fixed a bug with the map chat.
---- 22nd May 2007 -----
Now, it is possible to obtain some hints to get some rare pets.
---- 14th May 2007 -----
Client 0.0.5.1: Offers now a good 2.5D (not yet perfect but still good).
---- 16th Apr 2007 -----
- New weight system. If you carry too much you will not be able to walk anymore.
- New sapient chest in the token shop. Let you carry a lot more!
---- 11th Apr 2007 -----
Check out the new game client!
---- 30th Mar 2007 -----
New NPC shop in a small island south of Soupir.
---- 28th Mar 2007 -----
- It's now possible to dig and bury items. Buried items will remain until somebody picks them up.
- New Lucky Diamond lottery for players < level 20 in Stinkifishy.
---- 26th Mar 2007 -----
Dropped items on the map are now visible to everybody and can be picked up by other players.
---- 25th Mar 2007 -----
- You may now drop multiple items at a time (when the items are stacked).
- You may now see the weight carried by category in the inventory as well as the total weight you are carrying with.
---- 21st Mar 2007 -----
- We moved! The game is now running on a bigger / faster server. Enjoy!
- New merchants availables... Players can hire them.
---- 19th Mar 2007 -----
- Updated clan stock management page.
- New feature: dungeon chests can now store items as well as gold.
---- 12th Mar 2007 -----
- Added a few search capabilities in the advanced market search.
- Sorted by category in the inventory.
---- 12th Mar 2007 -----
-Quest competition results. Congratulations to our first place winner, Healer and our runner-up Garth.
---- 6th Mar 2007 -----
- Added quest surveys.
- From the quest manager, you will see the feedback about your quests.
- Improved the travel agency, it gives more info now.
---- 26th Feb 2007 -----
-A copy of your post office message attachments will be visible in the sent folder (only for new messages).
- Clans council members and masters can now send mass mail to all members. (From the clan home)
---- 23rd Feb 2007 -----
Added a print feature in the post office.
---- 14th Feb 2007 -----
You may now send the same post office message to multiple players, just put a coma (,) between the player names.
---- 11th Feb 2007 -----
Added conditional dialog parts. Now dialogs should be now more flexible.
---- 10th Feb 2007 -----
- Inventory equipment display has been upgraded
---- 9th Feb 2007 -----
Little update on the dialog editor. You can now create variables from there.
---- 4th Feb 2007 -----
- New system of quest variables alias. Check the forums.
---- 3rd Feb 2007 -----
-New spells added for each magic school
---- 30th Jan 2007 -----
- 2 new slots added (bracelets)
- Updated the object inventor.
---- 29th Jan 2007 -----
-A new DT item is now available. The Incubator will help all of you pet breeders.
---- 27th Jan 2007 -----
New ftp server for all your NEAB web space.
---- 24th Jan 2007 -----
- Added conditional map art. Allow to change dynamically the map. - Conditional map links and texts are now available for all island managers.
---- 19th Jan 2007 -----
-The Lordship poll is now ended. Congratulations to Smurfsrule, the 3rd Lord of Soupir!
---- 18th Jan 2007 -----
A new museum opened the doors in the northern part.
---- 18th Jan 2007 -----
-Island managers can now create folders for your locations
-With the dialog editor you may now copy or rename NPC.
---- 14th Jan 2007 -----
New improved dialog editor
---- 13th Jan 2007 -----
- Clan owner now has the ability to take out money from clan as well as giving access to clan members.
- Pet gallery is available in the pet market.
---- 10th Jan 2007 -----
- New forums... as the old ones are dead. - You may now see from which country a player is (inside player info). Can be disabled in the preferences.
---- 8th Jan 2007 -----
-The much awaited Pet Sacrifice is now public.
---- 2nd Jan 2007 -----
-Two new medals available
---- 1st Jan 2007 -----
Instant traveller bug, causing you not to be able to travel to a 2D location has been fixed, get teleporting!
---- 31st Dec 2006 -----
The gazette-bug, which didn't give medal-points for published articles, has now been fixed. So write your articles and send them in to the Gazette for that medal!
---- 28th Dec 2006 -----
- Player info now shows what is the player's default pet along with the level of the pet.
---- 25th Dec 2006 -----
-Merry Christmas to all players and wishing you all a prosperous and happy New Year. -Also a small Christmas Quest is open on Naiades.
---- 19th Dec 2006 -----
- Some pets can now fight during water battles.
---- 12th Dec 2006 -----
- Improved pet market
- You may now send pets using the Post Office.
---- 5th Dec 2006 -----
A new bank opened its doors on the main island
---- 2nd Dec 2006 -----
- New tool for the Island Managers, you may now have "conditional html" in the generic locations.
---- 30th Nov 2006 -----
- You may now check the stats of the objects in the clan stock room without the need to pick them out.
- In the market advanced search click on the small "eye" to see the object info.
- Improved map editor.
---- 29th Nov 2006 -----
-You can no longer save your player dungeon if you block a chest with objects, or by other means. Dungeons of inactive players are, as yet, unaltered.
-The final two pets have been released. Happy searching.
-A new quest opened from Castle Soupir
---- 19th Nov 2006 -----
A quest has opened from Soupir, allowing players from level 20 to get their own Hatch; an item that lets you hatch eggs into pets.
---- 15th Nov 2006 -----
We discovered that some monsters have started to breed...
---- 12th Nov 2006 -----
- Battle backgrounds reflect now your location.
- Island managers can add texts over the map. When a player walk nearby the text will be displayed.
---- 9th Nov 2006 -----
For the first time we had a server crash, where I was not able to restart it from home. Sorry for the few "offline" hours. However, we are now back up and running!
---- 7th Nov 2006 -----
- New door strength rule for player dungeons. Dungeon size does matter now!
---- 5th Nov 2006 -----
- Fullscreen mode available also for the Java engine. Enjoy!
---- 4th Nov 2006 -----
- Improved market manager. Should be easier to add items in your market.
---- 31st Oct 2006 -----
- Improved Journal with BLOG feature
---- 29th Oct 2006 -----
- You may now play in "fullscreen" if you are using the Javascript engine. You may change this option in your preferences.
- The new post office rules are now enforced: players, which have more than 200 messages, cannot send or receive new messages.
- NEAB offers now RSS feeds (for the moment only about new, soon more)
---- 26th Oct 2006 -----
- Updated the World Atlas. You may now browse/search the locations by name.
---- 24th Oct 2006 -----
- A new skill is now available!! The quest for it starts somewhere on the main island and has a min level requirement, happy hunting. Remember don't give spoilers in public.
- Glum and all the bots have been upgraded. If they don't know an answer they search google for you.
---- 19th Oct 2006 -----
- Brand new post office. Totally reworked, revamped, improved.
---- 8th Oct 2006 -----
A new Diamond Token item, the Post Ordinance, is now available. Like having your own mini Post Office wherever you go! A bargain at 2 DTs.
---- 1st Oct 2006 -----
- Updated craft skill (shows how many raw materials you have).
- Updated cook/mix skill (shows info about known mix).
---- 29th Sep 2006 -----
- New invasion indicator in the chat window (the skull on the top right). Move the mouse over for more info.
- Mine concessions have been updated. Now weapons are used during the battle, and a new building has been added (defense tower) which should help against attacks.
---- 21st Sep 2006 -----
- Gaoric invasions alert! During the day new monsters could appear. Glum (the chat bot) can tell you if there is an invasion or not.
---- 20th Sep 2006 -----
- Mines are nearly ready. Check the last features... as it's the last moment to discover bugs!
---- 19th Sep 2006 -----
- Updated PvP. Now a line of sight check should be there too.
---- 10th Sep 2006 -----
Retrieving items from Clan Stockroom now actually costs what it says in forms of credit: 2x price of adding to stock. This bug has been around for awhile, and fixing it should (hopefully) eliminate some clanlooting.
---- 6th Sep 2006 -----
- New inventory tool
---- 1st Sep 2006 -----
- Now you can see a list for online players on the main page
- Clan council and owner can see when was the members were last online
---- 22nd Aug 2006 -----
- Two new medals have been added for Gazette writers.
---- 21st Aug 2006 -----
- Recycle skill has appeared in the world now, but you need to learn the repair skill before you can learn recycle skill.
---- 21st Aug 2006 -----
- Player class now appears in the player info pop up - Inventory image now appears in the info pop up
---- 14th Aug 2006 -----
- You may now choose your gender in the preferences, and NPC should start to react correctly to it.
---- 17th Jul 2006 -----
Some new spells have been added in the magic school. Mages, learn them as soon as possible!
---- 17th Jul 2006 -----
Updated the mines concessions.
---- 13th Jul 2006 -----
- New pet medkits available.
- Improvements in the inventory.
- Fixed in the nearly finished mining mini-game.
---- 2nd Jul 2006 -----
You can use several baits for fishing now and create a secret bait to catch a rare fish, more to come.
---- 29th Jun 2006 -----
A new Diamond Token item has been released. The item will allow players to start a quest to obtain a repair skill!
---- 20th Jun 2006 -----
A new Inn has opened in Stinkifishy. It is still under construction, but you can already get a pint of ale there, as well as converse with local patrons
---- 17th Jun 2006 -----
- Clan owners can post a permanent news inside their clan now
---- 6th Jun 2006 -----
- Herbs can finally be used to create potions with new special effects.
- A golden statue appears in Goadlo.
---- 29th May 2006 -----
- The token shop as been updated.
- The top page now shows different lists every time you reload.
---- 22nd May 2006 -----
Victor finally created the golden plaque which states the biggest donors for the castle renovation.
---- 21st May 2006 -----
- New database "driver". Should use less server resources.
---- 14th May 2006 -----
- Changed combat rules and monsters strength. The game should be more balanced between mages and warriors, as well as a bit more interesting for all.
---- 13th May 2006 -----
- The gazette now tell you when there is a new edition or when it's the old one, and you pay only once for each edition.
---- 4th May 2006 -----
- New perspective engine, it lets you view the world nearly in 3D.
- You may now choose to cache the images on your hard-drive if you are playing with a Java engine (Your account).
---- 27th Apr 2006 -----
- Fixed a long standing bug with the Daily Dungeon. Now all the daily quests should be doable.
- Fixed a long standing bug with the random dungeons. Now island manager can really use multi-level dungeons.
- Added a quest counter. It shows how many active quests the game contains. (Show also on the player profile page).
- Castle Soupir needs some renovations... Please share some gold. (Biggest donors will see their name on a golden plate).
---- 25th Apr 2006 -----
Void store up and running again. You'll find it in the outskirts of Goadlo. Bring your gold!
---- 24th Apr 2006 -----
The new Void store near Goadlo had to close down temporarily, due to some needed fixes. Don't be sad, as it'll be up and running in a day or two!
---- 24th Apr 2006 -----
New shop opened near Goadlo, for both philanthropists and rich collectors. Check out those prices!
---- 23rd Apr 2006 -----
- Increased world size, we have 4x more place now for islands.
---- 19th Apr 2006 -----
- Added a co-writer facility. It's now possible for more players to work on the same locations using the "Manage co-writer" tool and the location manager.
---- 4th Apr 2006 -----
- Player info gives the current rank as arena warrior and show which island you manage.
---- 31st Mar 2006 -----
- New medals look (thanks to a PH for his picture retouch work).
---- 28th Mar 2006 -----
New quest opened from Main Island: "The Imps-box", with minlvl 15. Great reward! (Remember not to give spoilers in public)
---- 27th Mar 2006 -----
Improved pet handling... now the default pet is chosen by default, and you may disable it. In this case no pet will be used during battles.
---- 20th Mar 2006 -----
- New intro island, to train new players and improve their startup experience.
---- 19th Mar 2006 -----
- New DT object, which let you make unbreakable objects.
---- 16th Mar 2006 -----
3 new features for our island managers:
- There is a new location type called "NPC Location" which let you create just a talk to a NPC (nothing else).
- If you was on a 2D map before calling the location manager, you make take a screenshot of your position and use it as location image (Take snap inside the location manager).
- Finaly, you can disable the chat of choose generic locations, again from within the location manager.
---- 13th Mar 2006 -----
- New path AI for the strategic fights. Now monsters and pets should find a better path to their goal.
---- 6th Mar 2006 -----
- New auction house in Castle Soupir. You may now sell your items via auctions and try to get the best from them.
- Added reserve price to auctions. The reserve price cannot be under the min price of an object.
---- 28th Feb 2006 -----
- The winner of the 2006's Best Quest Contest is Croesy, followed by Holy, then Papa See.
- New chat server written in C++ which should be more stable.
---- 26th Feb 2006 -----
- Whispers work now with the Java accelerator.
---- 16th Feb 2006 -----
- You may now choose which chat you want to use. As there was some troubles with it for some players, it's disable by default.
- You may now set your own "pops in" message.
---- 15th Feb 2006 -----
- Improved security. Now if somebody failed to login more than 3 times, the IP will be blocked for 15 min.
- New chat system. Now if you use the Java engine, the chat will uses a slightly different system which, should works smoother.
---- 14th Feb 2006 -----
- New license for the quests.
- Added new DT object.
- Cleaned DB (now every month the DB will drop disabled, very old low level account etc..).
---- 7th Feb 2006 -----
- Changed the default stat points. Now every players start with 12 stat points instead of 6. As old players, you got 6 stat points to add.
- Added 2 objects in the token shop.
---- 3rd Feb 2006 -----
- Update the pet shop. It now displays which words the pet know and at which level.
- New search feature inside the post office.
- You may now enable email notifications in case you have a new message in the post office (Go in "Your account")
---- 31st Jan 2006 -----
- Started to optimize the game code in order to improve the response time.
---- 25th Jan 2006 -----
- New pet market. You can sell or buy pets there. You may now have more than one pet at the same time, but only one will be used during battles.
---- 24th Jan 2006 -----
- Improved map editor. Now the tiles are sorted by category.
---- 22nd Jan 2006 -----
- New pet/monster battle behaviour. It's a bit harder now against high-level monsters.
---- 21st Jan 2006 -----
- Pets are finally are available! Find them, and take care of them!
- Nowhere-else.org offers now 20Mb of free web space without banners to all players.
- You can receive emails in your post office. Your email address is: username@nowhere-else.org
- You can send emails from the post office, just type the email address in the to field.
---- 17th Jan 2006 -----
- New chat network quality display. Will tell you if the chat is lagging or not (without the need to fill the chat with tests).
---- 15th Jan 2006 -----
- The pets are coming... We are testing the firsts things. So please be patient.
---- 12th Jan 2006 -----
- Improved monster AI in the strategic battles.
- Added guests for the chat.
- Improved home page.
---- 10th Jan 2006 -----
- Now island managers can add chat bots in their generic locations (the one which contain a chat).
---- 3rd Jan 2006 -----
- Easy whisper added in the chat. You may now just select the name of the player you want to send the whisper to instead of using the /msg command.
---- 14th Dec 2005 -----
- A golem appeared in the main chat.
---- 13th Dec 2005 -----
- Fixed market place. Big shops should now be editable again.
- Added new features to the world map: location area name, and shows your current location on the map.
---- 10th Dec 2005 -----
- New DT object: a world atlas. It lets you browse the world, so you can see most locations on the map.
---- 8th Dec 2005 -----
- New map of the main island (press the Check Map link).
---- 1st Dec 2005 -----
- Now used objects can be seen separately from other used or new objects and you may switch from one used object to a new one or vice versa.
- Now ranged attacks need a clear line of sight.
---- 26th Nov 2005 -----
- New market interface. Now the page will not reload while you add/remove items from your shop.
---- 24th Nov 2005 -----
- New mining and wood cutting skills. Will increase the amount of raw material you harvest.
---- 15th Nov 2005 -----
- We accept now phone debit donations. But please use PayPal if you can.
---- 8th Nov 2005 -----
- New quick inventory which let you eat food or drink potions without the need to go in the inventory.
---- 2nd Nov 2005 -----
- Fixed a bug with the food usage.
- Fixed a few bugs and exploit in the strategic combat.
- Finally implemented the monster detector in the Java engine.
---- 2nd Nov 2005 -----
- Chatting should not decrease anymore your food level.
---- 27th Oct 2005 -----
- Improved mix/cook skill page. Now contain an automatic cookbook. No more limit of the number of items cooked.
---- 25th Oct 2005 -----
- New fullness stat. You need now to eat from time to time or you will lose HP.
- New help balloons over the main stats, should help new players to understand what those values are.
- Arrow keys now work also on Internet Explorer (finally).
---- 19th Oct 2005 -----
- The official Arena in the main island has been reworked. Now you can fight in real-time with other players (REAL PvP). The only limitation of this realtime PvP is that both players need to be online and in the arena.
- Added advanced search in the market place. You may now search items by requirements or effects.
---- 17th Oct 2005 -----
- Improved post office, now when you reply the content of the original mail is copied over.
- Fixed a few issues with the strategic fight. For example if you refresh the page, the objects doesn't move anymore.
---- 25th Sep 2005 -----
- Server moved. We now have a dedicated server (a server just for us). This should improves the speed of the game in general.
- You can now have your online status image usable as signature in forums for example (Go in "Your account")
---- 21st Sep 2005 -----
Be on the look out for any signs of a Gaoric Invasion!
---- 14th Sep 2005 -----
- A graveyard has been build just north of Castle Soupir.
---- 13th Sep 2005 -----
- Mixed parties of monsters are now wandering in the realm.
- Island managers can now create ranged monsters, and they can define their exact monster party for boss battles.
---- 11th Sep 2005 -----
- Added clans. You may create new a new clan or join existing ones. In the clan the main feature for the moment is the clan stock, which let player exchange objects.
---- 4th Sep 2005 -----
- New daily quests with huge rewards. Check the new building in the northern part of the main island.
---- 3rd Sep 2005 -----
- Using 1 token (5 USD) you can now disable the banners for about 2 months (32 days).
---- 31st Aug 2005 -----
- New rules for the market place. Now you can put gold in marketing. The list of the shop is then ordered by the amount of marketing gold. This gold is reduced every day (10% less every day).
---- 27th Aug 2005 -----
A new fan site to visit!
NEAB WORLD
---- 24th Aug 2005 -----
- The realm is under re-facing. Now Castle Soupir, Goadlo, Otshadow and Stinkifishi have a new look.
- Pick pocketing in the castle is now prohibited, as it's now possible to do it over all the 2D maps :-)
- In the market, you may now see the price history for a given item if you click on the small magnification glass near the price of an item.
---- 17th Aug 2005 -----
- New battle system went public. You may now fight more monsters at the same time and have really ranged effect (spells or bows).
---- 5th Aug 2005 -----
- Enigmatus hired an architect to redesign his mines... Be aware, now it's kinda... more hard.
---- 4th Aug 2005 -----
- New Java engine let player see each other on the map, chat and more. Offer also some "visual effect" like rain and snow. More to come.
- Iron boats have been upgraded. Now they offer a bit of protection against sea monsters.
- A well seems to contain some "forgiveness" water. May help to change school.
---- 14th Jul 2005 -----
- Dungeon thief's rules changed.
- You may now limit the number of items sold in your market shop (per day per player).
- Monsters seems to show some resistance to the freeze spell.
- Finished to implement the dynamic pricing inside NPC shops.
---- 12th Jul 2005 -----
- Introducing some dynamic economy in the game.
---- 29th Jun 2005 -----
- Improved chat, now the "universal chat" allows to chat on more channels within one window. Just select a second channel, and a new tab will open.
- Now also accept donations in Euro (not only in USD)
- Added night/days effect in the game. We have 4 game days per real day.
---- 28th Jun 2005 -----
- Removed those annoying popup in while walking against trees. - Redone the "Shrine of verity", now the shrine can answer to most common questions as well as create sandbox and help to locate the object inventor.
---- 24th Jun 2005 -----
- Added "Did you know" windows, to help new players find their way in the game.
- Changed a bit the combat. Now you decide what to do without attacking automatically.
- Changed spells, now there is a probability to fail by checking the effect of the spell and your INT.
---- 19th Jun 2005 -----
- The new Lord has been elected. Congratulations to Lord Black_Orchid.
- 2 New islands have been colonized. Check with the travel agency or try to find them yourself. Many new quests available!
- New tools available for island managers. Check the forums for more info.
---- 16th Jun 2005 -----
- Changed the rules about invented objects. Now you should not be able to weare totaly out of limit objetcts as they all have a MINLEVEL requirement.
---- 12th Jun 2005 -----
- Island managers can add fights against bosses now.
- Island managers can create their own monsters/bosses!
---- 11th Jun 2005 -----
- New polls allows to vote for the future of the game.
---- 5th Jun 2005 -----
- Hemphirius have a new quest for you... Which will train you in some skill.
---- 4th Jun 2005 -----
- New travel agency in Goadlo let you travel to exotic islands. Note: quest in other islands are not under my control. So some can be strange or incomplete.
---- 3rd Jun 2005 -----
- New potions implemented (stronger healing and mana).
- New "trading" system available in the chat (click on the player name).
---- 1st Jun 2005 -----
- Everybody can manage his/her own island now. Check the forums for the full announcement.
- New rules for breakable objects: now it should append less often and not twice the same object in a row.
- Improved the crafting / mixing dialogs. Can now specify a number of times the operation need to be repeated.
- Searching in the Market Place now has multiple search options: Shop Name, Owner, and Item.
---- 29th May 2005 -----
- New "universal chat" which let you chat all the time without the need to be in the same location. To open this chat, just click on the "Chat window" in the left menu.
- Fixed the dungeon orb problem.
- Improved the spellbook, as well as the magical shop.
- Dungeons where you have access are displayed on top of the list.
- The school of magical arts opened the doors in a small island in the middle of the lake south of Stinkifishy.
---- 25th May 2005 -----
- Added quick inventory slots where you can store up to 4 different "setups".
- The work on the islands is going well, soon the first quests made by other players will be available. Stay tuned!
- A new shop opened the doors north of Castle Soupir. There you can find some special items or features you will not find anywhere else. But be warned, features in this shop are only for Diamond Tokens owners.
---- 23rd May 2005 -----
- Improved the market place search.
- Added new macros for island managers.
- Changed the way the mines are generated. Now mines are updated once every hour and not every time somebody visits them (in order to use less CPU and improve the game speed).
---- 21st May 2005 -----
- Due to an increasing usage of the game, Nowhere Else and Beyond has been moved on a new hosting and now have its own domain name. I case you see parts of the game which are not working, let us know and we will fix it ASAP.
---- 19th May 2005 -----
- Chat improvement: a lot of work as being done on the chat. Some features are visible like the smilies and some other it's better not to see them (like chat banning).
- The first beta islands managed by other players are there. Now it will take some time to polish the tools and train the managers :-)
- Started the wiki documentation web site. This will grow, just allow us a bit time to put in all the info we already have.
---- 16th May 2005 -----
- Improved a bit the post office. Now the sent folder show the destination and not always your name.
- The chat now understands some smiles and transforms them to gifs.
---- 15th May 2005 -----
- Limited the number of pickpocket actions you can do per days (now at 5).
---- 15th May 2005 -----
- Boats are finally available... Or should I say invented? Well they can open you the exploration of the world, even if at the moment it seems quite "wild" and not populated.
---- 10th May 2005 -----
- New player helpers are here to help you. You will recognize them as they have wings near the player name. You can also try to call them in help in case you are lost (a new link in the chat header).
- The object inventor should now re-spawn randomly in time... Not anymore at midnight (California time).
- Change the min price of the Augmentatium.
---- 9th May 2005 -----
- A new Lottery boy appeared in Castle Soupir. He promise you could win 200'000 Gold!
- The marketplace has been a little bit modified. Now some items have a minimum price (items linked to quests). Those items have been set to this price when it was lower.
- Another fan site added. If you have one, just contact us.
---- 8th May 2005 -----
- Enigmatus have a new puzzle to solve. The firs player, which send me the full sentence, said at the end of the puzzle (via bug report) will win a special and unique medal.
---- 7th May 2005 -----
- Improved the chat, now support different commands (look at the help button on the left), and it's now possible to disable the "click" sound (button on the right).
- The first fan site is now on! Congratulations to Lordhiro!
---- 5th May 2005 -----
- Updated the top player page, now it counts also the gold in the chests.
- Rents are now automatically taken from the chests if you don't have the money with you.
---- 5th May 2005 -----
- New option in the chat which allows to enable or disable the sound.
- Now monsters should not disappear if you click on some links on the left...
---- 4th May 2005 -----
- Added the last part of the Geronimo (the hunter) quest.
- Due the huge amount of pickpockets, the Lord changed the rules: if someone tried to "borrow" you some gold and fail, you can report it to the guard.
- Tried to fix a bug inside the game, which was basically doing twice some actions.
- Change the southern part of the island. Now it aligns properly with the northern part. Let me know if you found some bugs.
- Added a "change password" option in the user menu.
- Optimized again a bit some HTML pages (like the maps pages) in order to save bandwidth.
---- 2nd May 2005 -----
- Geronimo the hunter has a new job for you.
- New invisible potion implemented.
- The guard in Castle Soupir have a new quest for you.
- A new fishing pole has been created...
- Updated the player status, now generate also BBCode (for some forums).
---- 30th Apr 2005 -----
- Lowered the probability to break objects.
- Lowered price to repair. Now it's 75% of the object price.
- New online status you can use for your signature or your website (in the game menu)
---- 30th Apr 2005 -----
- New: weapons and armours are also breakable.
- Changed: broken object doesn't disappear anymore, they will be visible in your inventory, but you cannot neither trade them, nor use them.
- The tinker now has opened his shop. You can there repair your broken object or recycle 50% of the raw material.
- Changed: Damages can only be 2x your attack points. So you cannot anymore kill a dragon so easily with a pick (feedback wanted).
---- 28th Apr 2005 -----
- The Burgomaster in Centerearth has some new works to handle. Go and check it!
- INT Modifiers as well as DEX Modifiers are now counted while using the object inventor, or while crafting.
- Improved the login: now the system can remember you.
---- 25th Apr 2005 -----
- Be careful travelers, there is a pickpocket around...
- Added a "quick tour" in the home page which give a bit the idea of what's inside the game.
---- 24th Apr 2005 -----
- Improved the player info popup (the window which appears while clicking on a player name in the chat or somewhere else). Offer more details like the quality of the dungeon owned (if available), the name of the market shop etc.
---- 23rd Apr 2005 -----
- Finally implemented, the charisma is now used in NPC shops to improve buying / selling prices.
- Improved a bit the look of different things (like when using objects, wearing or removing things).
- Improved look of NPC shops.
- Improved a bit the look of the Arena, and now you can browse the list of player and select others (not only the first 10).
- Added new object images for generic objects in the inventory. I hope to have soon an image for all objects.
---- 22nd Apr 2005 -----
- Now player dungeons receive "stars" which show the quality of the dungeon (ergonomy, services offered, security, etc.)
- If you lose against a monster, you can now lose up to 20% of the Gold you are carrying.
- Improved the inventory, and the object information popup. You can now click on the titles of the slots to see what you are wearing.
- Crystal balls now are usable (in players dungeons).
- Changed a bit the crafting skill... Should be easier to use.
- Worked a lot on a new feature... maybe it's still a bit experimental, anyhow here you are: the Object Inventor is there. Only one player per day can use it, it allows to invent/build your own object. Now you just need to find it as every day the Object Inventor will move. Ask the Shrine for some help.
---- 20th Apr 2005 -----
- Now monster are blocked while harvesting. So it doesn't depends on your ISP connection anymore ;-)
- Took me an incredible long time, but I think I made a significant change. For example now the map info is 4x smaller (over the network), and all the images should be cached on all browsers... If you find something that doesn't work well, just let me know.
---- 19th Apr 2005 -----
- Thief fees are higher. Now the Lord require 2x what you borrowed.
- Enigmatus has a second game for you. It's quiet difficult, but not impossible to beat him.
- Mytril armors can be now crafted, you just need to find where is the mytril.
- Shield can be broken... and this is only the first step.
- Added a lot of new monsters.
---- 18th Apr 2005 -----
- Updated the player dungeon editor. Now the mini map is clickable.
- The guard has a new job for you (min level 9 players).
- A strange tower appeared in the north of the island.
---- 17th Apr 2005 -----
Drastically modified the player owner dungeon. Now you can place doors, invite / rent rooms to other players, as well assign them a chest. If you rent your dungeon to a player, and the player accepts the invitation, every day the rent will be automatically removed from the player and placed in your account. In case the player do not have the need amount of gold, the invitation is automatically revoked. At anytime the player can cancel the rental by clicking on the rent amount in the entrance of the player dungeons. You should consider to rent a room (with chest) or build your own dungeon as soon you may start to loose money you carry with.
---- 15th Apr 2005 -----
- Improved the download speed. Or I should say, the browser start to download the images from the home page (in background), so hopefully when you are in the game and start moving around, you should have most if not all images loaded (and therefore you should not wait long before the map is displayed).
- I changed also the way some Javascript are cached on the browser.
Due to does heavy changes, I maybe left some bugs or maybe it doesn't work well for you. So please reports bugs in case !
- Did some work on the admin part (invisible but will help to add content later).
- Fixed a problem while jumping from a map to another. I hope this is the last bug with those random jumps :-(
---- 13th Apr 2005 -----
As promised:
- A new quests. Try to talk to the guard... Be prepared to fight skeletons :-)
---- 12th Apr 2005 -----
Today it's not a lot visible:
- Changed the player dungeon editor. Now it contains a minimap, and should be easier to work with (feedback welcome).
- As the rate of troubles with wrong locations went high, I took quiet some time to check what was the problem. I think I found something, but I'm not sure. Anyhow now some javascript should check where you are and you should not be blocked anymore... Hopefully.
---- 11th Apr 2005 -----
- Changed the post office: it's not possible to attach or request gold, as well as attach objects. This enable you to make special deals with other players.
- Some shops now accept again (I think I made a mistake there) raw materials like iron ingots. The best example is the Imporium in Castle Soupir.
- Changed the chat. Now it works better with Mozilla based browsers. On IE it should be the same as before.
- Added new monsters. Maybe they will be hard to see... Anyhow they are related to new quests which will be soon implemented. (I hope)
---- 10th Apr 2005 -----
A new board as been installed in Castle Soupir where you can stick your own messages. Messages are kept at least 5 days or until someone reuse the place. Hurry up, as the place is limited :-)
---- 9th Apr 2005 -----
Start to add some sounds in the game. Don't worry it will not be some sort of background midi all the time :-)
The first example is in the chat room. Now when someone adds a message, a little click is sent. So even if you are not looking at the window you hear the chat :-)
Organs and Piano in your dungeon are now usable... Still not fully finished as it will involve more complex things.
---- 8th Apr 2005 -----
Jails have been implemented.... now if someone takes gold from other player's chests, it could encounter some problems.
---- 7th Apr 2005 -----
A new shop opened his door near the adventurer's dungeons. And wonder what it sells? Furniture of course! I talked to the owner, and he said he will be soon able to accept special requests... wonder what it means.
---- 6th Apr 2005 -----
--- BIG NEWS ---

- Rich players can buy their own dungeons! They can customize it put chest and save their gold there. Other player may try to force the door and highjack the money, but they will risks also to get catch.
Now you may ask where this thing is ? Well just on the south west part of the island... there is some stairs.
- Updated the 2D map... now should be a bit faster due to some optimizations. Try it and let me know if you see some differences.
---- 4th Apr 2005 -----
As promised, here is the list of updates done last week, all in one shoot, as I was offline.
- Post office: you can now search/find a player name even if you have part of it (user lookup), and you can delete multiple messages in one shoot.
- A lot of quests have been added. If you are a bit lost try to talk to the castle guard.
- Added a new skill to cook/mix things. Potions can be self-made now.
- Mines are deeper.
- Added a new village... not directly visible.
- New casino, with gambling games.
- Added new spells, like protection spells, or freeze.
- Added a few new NPC.
So with all those changes, I hope I added quiet some fun and play hours.
---- 3rd Apr 2005 -----
I'm back, and the game is filled again with a lot of new things... I will make tomorrow the list. I hope I didn't broke existing things. So please report bugs :-)
---- 24th Mar 2005 -----
- Now it's possible to see some details on other players. To do that just clicks on the player name in the chat, or in the Arena the small eye. Details like outfit, level, Arena rank, medals and what the player wear are visible. So show your medals!
- I will be offline until the 3rd April, so happy eastern to all of you... BTW all of you received a easter egg... found in your inventory, under the food category, and you can eat it...
---- 23rd Mar 2005 -----
- A new medal maker has opened his shop in Stinkifishy. Medals depend on the action you do. For example discover bugs in the game, or harvest metals.
- Changed a bit the rules in the Arena. Now you can only fight against the same player once per day. And the freeze last 3 round and not anymore 4.
- Added a table of hunting. Now you can see which and how much monsters you killed.
- Changed a bit the 2 main maps.
- Change the look of the combat screen. Feedback is welcome.
---- 22nd Mar 2005 -----
- For the heavy fighters, a new Arena just opened the doors... It's South of Stinkifishy, near the mountains. There you can fights agains other players or professionals gladiators.
- Modified the market. Now you can request something to the seller, and he will receive a personal message.
---- 21st Mar 2005 -----
- A blow has been heard in desert Soohot. Maybe you should try to look what's up there.
- Changed the way crafting is done. Now have % of probability.
- Fixed a couple of bugs.
---- 19th Mar 2005 -----
For player who solved the "connected door", go back there again, as there is more things to do, and a realy unique item to find.
---- 18th Mar 2005 -----
- We went maybe too far, that's what the miners told me today... well I must admit when I saw it I started to be feared ! (level 5 and under are lava levels now)
- A new post office opened his doors in Castle Soupir. Have a visit as there is a free special item to everybody visiting it !
- I heard also about another shop in Otshadow... but I don't know what it's there. I let you find out :-)
---- 17th Mar 2005 -----
What a nice day! The market place is finally open, and you can start to build your own shop and sells stuff. Of course you can just make a trip there to see what you could buy! The market place is found in Castle Soupir.

Beside that:
- The journal has been changed, and now contains finished quests (if any)
- Combats have been tweaked again... A bit easier now.
- Jorton in Stinkifishy has something new to say...
- Fixed a bug with the experience bar
---- 15th Mar 2005 -----
Changed quite a few things:
- Added new quests, one of which starts in Goadlo.
- Tweaked monsters... they should be more in line with the users levels (feedback is welcome)
- Now support multiple pieces of armor (Gloves, Hat, etc...)
- Implemented shields
- Fixed a couple of bugs (thanks to Black_Orchid for reporting)
- Improved the home page
- And added those news :-)









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